![]() ![]() What currently remains in the game is an empty unit with an alternate sprite of the Scout using the Cargo Ship's wireframe. The developers made the Independents use the remaining obsolete versions instead. It's possible that this unit was the Terran's Battlecruiser, until a more powerful version was created. One hero named Sally was intended to be for the Cargo Ship. ![]() There was one Gunship hero unit known as Greedo, which is a reference to the Star Wars character. After that, the Gunship became only used by the cut race "Independents" as they used the old outdated Terran technology. However, it was found that the Wraith could deal out a similar amount of damage to capital ships while evading most defensive battery attacks. Small, dynamic, high-speed fighters such as the Wraith were developed instead. Gunships were once Terran vessels meant to be used in conjunction with capital ships, such as the Battlecruiser. The graphics for these can be found in the Starcraft Prototype. They appear as an oddly static version of the Protoss Scout, all the other unused units listed here will crash the game. Only the Cargo ship, the Raider, and the Independent Starport can be placed in the game. ![]() It can be used by an AI opponent, but the game will crash if it is assigned as the Player's primary race, likely due to missing assets. This is probably the most concrete evidence supporting the fact there was originally a fourth race in development. The Civilian is also listed in the Independent category, hinting that he also may have once been an Independent Unit before being turned into a Terran Hero unit.Īdditionally, if one opens any map or creates a new map in SCMDraft 2 (a third-party map editor), when looking at the options for players 'Independent' is listed in the Race selection for every player. The actual Independent Advisor was recycled for the Terran Science Vessel. While this portrait is assigned to some of the Independent buildings, the portrait value points to the Marine and thus displays the Marine's portrait. They even have their own Advisor listed in the game: "NAdvisor". It's possible that it was only meant to appear in the campaign and/or custom maps. These suggest that there was a fourth race in development, which may not have even been able to be player controlled. Hidden inside the game files are many units that are all listed as "Independent Buildings", "Independent Units", or "Independent Heroes". Although appearing inside Brood War along the same lines as Aldaris, she exists as a unique unit, uses the Corsair's sprites but is much weaker and has a Dark Templar unit's wireframe. Raszagal is a largely incomplete Hero unit. Like Tassadar, Aldaris has an attack but unlike Tassadar, he has no abilities and lacks voice-overs. Tassadar and Aldaris share stats, so if one is modified the other is affected as well. This illusion can easily be seen if they're selected right before the mission ends). In said mission, Tassadar's unit is used instead, but through some clever use of triggers, it's made to look like it's actually Aldaris (This technique is used for a number of "non-existant heroes" in Brood War, such as Raszagal. However, his actual unit goes unused, even in the Brood War mission "The Insurgent". Please fix this.Īldaris was originally intended to be a Hero unit. There's a whole lotta words here, but not enough pictures. 2.2 Operation: Silent Scream (terran10). ![]()
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